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Who this role suits
Working engineers who want flexible, project-based remote work that uses their coding and review skills. A strong portfolio or GitHub helps.
Full job description
Job Title: Software Engineer (Open 3D Engine)
Job Type: Contractor
Location: Remote
Job Summary: micro1 is looking for experienced Open 3D Engine (O3DE) specialists to support an AI training project. In this role, you will use O3DE to complete real-world 3D development tasks and explain your workflows step by step. Your expertise will help improve how AI systems understand 3D environments and simulations.
Key Responsibilities:
- Create and edit 3D environments and simulations using Open 3D Engine (O3DE).
- Work with O3DE tools such as Atom Renderer, Gems, components, and Asset Processor.
- Develop and modify 3D scenes, game objects, and physics simulations.
- Use Python or C++ scripting for development and automation.
- Troubleshoot issues and improve 3D environment performance.
- Complete advanced O3DE tasks and explain workflows step by step.
- Create clear instructions and detailed prompts for 3D development tasks.
Required Skills and Qualifications:
- Strong professional experience using Open 3D Engine (O3DE).
- Hands-on experience with 3D environments, rendering, and simulations.
- Good understanding of O3DE components, assets, and development workflows.
- Experience with Python or C++ scripting.
- Access to O3DE and ability to record your screen while completing tasks.
- English proficiency at B2 level or higher.
- Ability to explain technical workflows clearly.
Preferred Qualifications:
- A portfolio of 3D development, game development, or simulation projects.
- A relevant master's degree or PhD.
- Previous Human Data experience, such as data annotation, RLHF, or AI model evaluation.
Last checked open on Nov 3, 2026. Job description provided by micro1.
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